VRay 3.4 for Cinema 4D R16 – R18 Win & OSX x64 [12.12.2016, ENG]

VRay 3.4 for Cinema 4D R16 – R18 Win & OSX x64 [12.12.2016, ENG]

 

VRay 3.4 for Cinema 4D R16 – R18 Win & OSX x64 [ 2016, ENG] Year / Release Date : 12/12/2016 Version : 3.4 Build 3.4.01 Developer : ChaosGroup Developer website : www.vray.com/vray-for-cinema- 4d / Bit : 64bit Language : English Medicine : Present System requirements : Windows Vista 7, Windows 8 & 10, Mac OSX 10.9.5 or later Cinema 4D R16.050, R17.055 and R 18.029, or higher. All bundles are supported (Prime, Bodypaint , Broadcast, Visualization and Studio Bundle versions) Description : V-Ray for Cinema 4D is a professional solution for the rendering of Cinema 4D users. If you want to make the most realistic still image or motion, the work with this simulation tool will speed up your process. V-Ray for Cinema 4D is an industry standard and is used by many major studios around the world. It easily integrates with Cinema 4D and offers a relatively short course, making it one of the most affordable visualization tools on the market. V-Ray – a powerful visualization tool that supports the Depth of Field (DOF), Motion Blur (effect of “smearing” in the motion), Displacement (displacement map, with increasing detail of three-dimensional objects). In addition, V-ray has its own light source, the sun-sky system for realistic lighting with natural light, and the physical camera parameters, similar to a real photo and video cameras. System Vray Proxy allows rendering of extremely large volumes of similar objects, consisting of total tens of billions of polygons. Built-in shaders provide the user with ample opportunity to simulate virtually any material. V-Ray SDK allows you how to program their own shaders, and adapt the system for specific tasks. Ability to calculate the individual picture elements in the form of channels, such as depth, diffuse color, alpha, reflection, refraction, shadows, and others, provides greater freedom in post-processing packages compositing and editing.