Total Design de Produtos Vol. V 3ds Max Picolé Cremoso DVD [Portuguese]
GFX Total Design de Produtos Vol. V 3ds Max Picolé Cremoso DVD [Portuguese]
Being able to create your own modeling solutions and actually reach a workflow that is comfortable can make a significant difference in their efficiency with Autodesk 3ds Max.Neste course, Product Design – Volume Five, you will learn to model these product through an approach based on organic project to cover the basics of modeling and some tips and techniques that save tempo.Logo early, you will first analyze various types of references available in the archives of this course through checks, concepts and methods effective.
This course is also rich in instructions on how to organize your model into hierarchies and keep your home clean and efficient scene. You will also see several modeling tools, including polygon tools such as extrusion, leading edge loop and cut tool to add resolution tools hipoly modeling to create rough surfaces and some of the new tools.
The steps of this course are based on:
Model the base mesh in 3ds Max software
Export to digital sculpting software ZBrush and create refined details.
Reset the topology dynamics of ZBrush tools
Map and extract aid of maps for texturing PSD
Import back to the original software (3ds Max)
To prepare compositions textures using basic materials (Standard)
Migrate from basic materials for advanced materials (Arch & Design)
strategic lighting for rendering various models
Render extraction Main and Surrender Pass for post-production.
Develop post-production in Photoshop applying corrections and depth.
Class bonuses – Simulate creamy cascade without plugins