Pro Seamless Textures Architectural & Nature

Pro Seamless Textures Architectural & Nature   Architectural & Industry: Carpets – 100 textures Cements – 340 textures Indoor Woods – 100 textures Marbles – 490 textures Metals – 206 textures Misc Bumps – 23 textures Outdoor Woods (Boards + Railrd ties) – 146 textures PatternBorders – 331 textures Perforated Metals – 321 textures StoneWalls […]

Learn Squared – Houdini Procedural Foundations

Learn Squared – Houdini Procedural Foundations   Houdini is one of the most intimidating pieces of software out there, but it doesn’t have to be! Industry-leading artist and creative director Adam Swaab breaks it down for you in an easy and accessible way. He’ll take you through the foundations of the program, getting you started […]

Math In Houdini FX BY HOSSAM ALDIN ALALIWI

Math In Houdini FX BY HOSSAM ALDIN ALALIWI   This training demonstrates the big role of Math in creating visual effects and controlling the simulation behavior in Houdini FX animation software. I will cover many of the most popular math topics in computer graphics and I will show you how to apply these concepts inside […]

Pluralsight – Creating Custom Houdini Solvers with VEX Wrangles

Pluralsight – Creating Custom Houdini Solvers with VEX Wrangles   Duration 5h 24m Project Files Included MP4 Often while working on high-end feature films, TV shows, or commercials, it is necessary to create completely procedural setups that are both robust and controllable. This course, Creating Custom Houdini Solvers with VEX Wrangles, is designed to teach […]

Pluralsight – Crowds in Houdini 15

Pluralsight – Crowds in Houdini 15   Duration 4h 9m Project Files Included MP4 In this course we, will learn how to setup a complex crowd simulation in Houdini with ragdoll effects. We will begin with setting up our agents and begin to use custom animations. Along the way we will create several behaviors for […]

Pluralsight – Designing VEX Driven Digital Assets in Houdini

Pluralsight – Designing VEX Driven Digital Assets in Houdini Duration 3h 49m Project Files Included MP4 One of the skills that separate a great Houdini artist from a good one is thorough knowledge of VEX. It opens up a whole new world of possibilities in terms of asset building. When you notice that Houdini doesn’t […]

Pluralsight – Houdini Intermediate Ocean FX

Pluralsight – Houdini Intermediate Ocean FX   Duration 5hh 3m Project Files Included MP4 Have you ever had the idea of creating an infinite and photo realistic ocean in 3D with a simulated boat driving through it? If so, this is the perfect course for you. In this course, Houdini: Intermediate Ocean FX, you’ll learn […]

Hard Surface Modeling in Houdini – 1

Hard Surface Modeling in Houdini – 1   This is part one only. This training covers the process of building a highly detailed sci-fi power module and it’s surrounding environment entirely from scratch in Houdini. To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS. […]

Pyro FX Using Houdini

Pyro FX Using Houdini   COURSE OVERVIEW Using the power of Houdini and it’s native fluid solver, PyroFX, Ruben will show you how to create state-of-the-art, high-impact pyrotechnic effects. You will cover some of the most commonly used visual effects along with learning everything from sculpting coloured smoke plumes through to burning down whole cities! […]

RIGIDS III – VEHICLE DESTRUCTION

RIGIDS III – VEHICLE DESTRUCTION   In Rigids III, we will tackle the complex task of destroying a vehicle! Included with the lesson is a high resolution helicopter that we will smash into the ground. We talk extensively about the mysterious “hard” and “cone twist” constraints, as well as strategies to combine them with the “glue” […]

learn. Houdini Jumpstart – ULTIMATE BUNDLE

learn. Houdini Jumpstart – ULTIMATE BUNDLE   The learn. Houdini Jumpstart – ULTIMATE BUNDLE contains each and every learn. Houdini Jumpstart volume created by Adam Swaab, exclusively for helloluxx.   Vol.1 – Intro to Procedural Modelling Vol.2 – Copy/Stamping Vol.3 – Intro to Rigid Body Dynamics Vol.4 – Intro To Particles Vol.5 – Intro to […]

Lighting & Rendering Explosions in Houdini & Nuke

Lighting & Rendering Explosions in Houdini & Nuke   http://www.fxphd.com/fxphd/courseDetails.php?idCourse=497 Maya, Houdini and Nuke will be used in this course to explode a highly detailed truck inspired by the Mad Max: Fury Road Film. For any FX TD, this course will be fantastic for learning how to destroy vehicles in 3D. Blockbuster Action movies today […]

Helloluxx – Houdini Training learn Jumpstart Vol.5

Helloluxx – Houdini Training learn Jumpstart Vol.5   Houdini Training – learn. Jumpstart Vol.5: Intro to Flip Fluid Simulations from Adam Swaab In this tutorial you will get your CG feet wet with Adam Swaab’s first ‘Jumpstart’ foray into fluid simulations. You begin by disecting the shelf tools, understanding each node that is created, and […]

Digital Tutors – Introduction to RenderMan RIS in Houdini

Digital Tutors – Introduction to RenderMan RIS in Houdini   In this course we will explore Renderman RIS in Houdini 15. Studios have been using Renderman for years and with recent integration improvements in Houdini 15 and Renderman 20 you too can leverage this fast and easy to use workflow for lighting, shading, and rendering […]

cmiVFX – Procedural Lake House Building Creation in Houdini Volume 3

cmiVFX – Procedural Lake House Building Creation in Houdini Volume 3   In this tutorial series we will be creating procedural lake houses in Houdini all the way from generating the main silhouette to creating the final shaders and placing set dressings. We will implement a set of rules that are flexible enough to support […]

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