Torch Holder Prop – Houdini procedural Model/Texture Tutorial

Torch Holder Prop – Houdini procedural Model/Texture Tutorial This video tutorial will give you a completely different approach of creating a prop as in an usual game dev cycle/workflow. There are no hand sculpting nor painting by hand. We will be modeling the highpoly, the lowpoly, uving and texturing with masks and point vops. We’ll […]

Pluralsight – Houdini Engine for Unity Fundamentals

Pluralsight – Houdini Engine for Unity Fundamentals Procedural modeling is quickly becoming a must-have skill for Game Artists and Technical Artists. In this course, Fundamentals of Houdini Engine for Unity 2017, you will learn the core skills necessary to create your own procedural content for game development. First, you will learn how to construct procedural […]

Gumroad – Procedural Modeling – 4 chapters

Gumroad – Procedural Modeling – 4 chapters   Here is the bundle of the 4th chapters for the Procedural Modeling for beginners. This is a tutorial that will help you understand some foundation of houdini modeling, more focused on game development. On this tutorial you will learn: – Understanding Houdini viewport and interface – Managing […]

Pluralsight – Houdini: FBX Workflows for VR

Pluralsight – Houdini: FBX Workflows for VR The FBX file format is prevalent in VR and Realtime but can pose some challenges for Houdini’s node based workflow. In this course, Houdini: FBX Workflows for VR, you will learn how to easily interface between Houdini scenes and FBX files. First, you’ll learn how Houdini’s workflows compare […]

Pluralsight – Architectural Destruction in Houdini

Pluralsight – Architectural Destruction in Houdini   Do you want to learn how to create large scale destruction effects in SideFX Houdini? If so, Houdini Architectural Destruction is the perfect course for you because you will learn how to simulate a high detailed destruction from scratch. First, you will start with some rigid body basics. […]

Udemy – character-concept-design-from-beginner-to-pro

Udemy – character-concept-design-from-beginner-to-pro   http://www.udemy.com/character-concept-design-from-beginner-to-pro/ Description This is the course for those of you that want to learn concept character design. This is not another “watch me draw” tutorial that does not help you learn the process of character concept design. If you want to make games or comics or manga then you will need […]

Gumroad – Houdini Procedural Lake Houses Volume 4

Gumroad – Houdini Procedural Lake Houses Volume 4 Link to Promo: http://vimeo.com/197749520 About the course: In these tutorial series, we will be creating procedural lake houses in Houdini all the way from generating the main silhouette to creating the final shaders and placing setdressing. Volume 4 – Chapter 3 In the Volume 4, we will […]

Lynda – Houdini Essential Training

Lynda – Houdini Essential Training   Info: There’s a multitude of tools for 3D content creation on the market, and each has its own advantages and merits. Houdini—a leading package for 3D content creation—offers a procedural workflow that allows for powerful experimentation, system reusability, and overall process efficiency in building an array of assets and […]

Houdini Jumpstart_Vol7

Houdini Jumpstart_Vol7   Houdini VOPS is a powerful multi-threaded environment for building tools and components of tools in Houdini. This tutorial goes through the ins and outs of VOPS, going through many short examples to get you ready to harness the full power of VOPS. We also do a quick intro to pure coding in […]

Digital Tutors – Learning Path – How to Get Started in Houdini

Digital Tutors – Learning Path – How to Get Started in Houdini   http://www.digitaltutors.com/learningpath/44-How-to-Get-Started-in-Houdini The How to Get Started in Houdini learning path offers a step-by-step approach for artists who have never used Houdini before. This learning path is a more general approach to learning multiple aspects of the 3D pipeline within Houdini. Throughout the […]

Making Dessert – 2 – Redshift

Making Dessert – 2 – Redshift   Info: This training is an update to the Tea and Cookies training. The training covers fairly similar topics such as modeling, shading, lighting and rendering. The primary difference is that instead of Mantra the training focuses on using the third party render engines namely, Redshift, Octane and Arnold. […]

Math in Houdini FX VOL 2 Physical Parameters

Math in Houdini FX VOL 2 Physical Parameters   In volume two of Math in Houdini training. We will continue exploring the big role of math in creating visual effects and controlling the simulation behavior and this time we will move to more advanced concepts and provide cool projects.    

Pluralsight – Houdini Stereoscopic Fundamentals

Pluralsight – Houdini Stereoscopic Fundamentals   Info: Are you interested in bringing your animation and visual effects renders into the third dimension with stereoscopic 3D? In this course, Houdini: Stereoscopic Fundamentals, you’ll learn the process of planning and rendering an action scene in 3D using Houdini. First, you’ll explore the basics of working with stereoscopy […]

Gumroad – Houdini Procedural Lake Houses Volume 2

Gumroad – Houdini Procedural Lake Houses Volume 2   *RELEASE DESCRIPTION* In these tutorial series we will be creating procedural lake houses in Houdini all the way from generating the main silhouette to creating the final shaders and placing setdressing. Volume 2 – Chapter 2A (3 hours 29 minutes) In the second Volume, we will […]

Gumroad – Houdini Procedural Lake Houses Volume 1

Gumroad – Houdini Procedural Lake Houses Volume 1   Duration 3h 43m Project Files Included MP4 Houdini Procedural Lake Houses Volume 1 About the course: In these tutorial series we will be creating procedural lake houses in Houdini all the way from generating the main silhouette to creating the final shaders and placing setdressing. Volume […]

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