Pluralsight – Exterior Rendering Strategies with V-Ray and 3ds Max

Pluralsight – Exterior Rendering Strategies with V-Ray and 3ds Max   Duration 1h 41m Project Files Included MP4 When it comes to architectural visualization, making an exterior render is always a challenging task. There are many things going on at once, and many light sources can result in great render times. All of that can […]

Pluralsight – Exploring Animation Principles in 3ds Max: Anticipation

Pluralsight – Exploring Animation Principles in 3ds Max: Anticipation   In this collection of lessons we will learn about the Animation Principle of Anticipation. This course will delve in the animation principle of Anticipation in 3ds Max. Without anticipation, a viewer can totally miss what we are trying to communicate through our characters. So in […]

Pluralsight – Creating Walk-throughs for Unity with Enlighten Using 3ds Max

Pluralsight – Creating Walk-throughs for Unity with Enlighten Using 3ds Max   The Unity engine provides designers with a powerful and unique tool-set. This course will teach you the best practices when using Unity with 3ds Max. Many designers do not take advantage of Unity’s rapid interactive visualization potential, due to the engines initial steep […]

Pluralsight – Exploring 3ds Max 2018

Pluralsight – Exploring 3ds Max 2018   3ds Max is a broad and very powerful 3D application and it can be difficult when you’re starting out to know just where to begin. In this course, Exploring 3ds Max 2018, you’ll get an overview of several of the key areas of 3ds Max and some examples […]

Pluralsight – Exploring Animation Principles in 3ds Max: Solid Drawing

Pluralsight – Exploring Animation Principles in 3ds Max: Solid Drawing   In this collection of lessons we will learn about the animation principle of Solid Drawing. What is Solid Drawing? How can this 2d concept be implemented in 3d? Throughout this course, we will define Solid Drawing and work through a variety exercises to help […]

Pluralsight – Creating Game-ready Modular Structures in 3ds Max

Pluralsight – Creating Game-ready Modular Structures in 3ds Max   In this course you’ll learn how to successfully make a game-optimized version of your high-poly modular structure and place it in Unreal Engine 4. Breaking down a modular structure into a game ready asset can be tricky if you want to maintain the ability to […]

Pluralsight – 3ds Max UV Mapping Fundamentals

Pluralsight – 3ds Max UV Mapping Fundamentals   Duration 3h 33m Project Files Included MP4 When looking to move an asset from the modeling phase of a pipeline to texturing, there is an important step that must be taken so textures can be created for the asset: a UV layout must be created. This process […]

Pluralsight – 3ds Max Modeling Fundamentals

Pluralsight – 3ds Max Modeling Fundamentals   This course will use a project-based approach as it covers the basics of modeling, some of the most commonly used tools, and some of the best time-saving tips and techniques when it comes to modeling in 3ds Max. In this course, 3ds Max Modeling Fundamentals, you’ll learn plenty […]

Pluralsight – 3ds Max Lighting Fundamentals

Pluralsight – 3ds Max Lighting Fundamentals   The lighting of a 3d scene is one of the most important aspects to master if you wish to achieve an appealing, good-looking, realistic render. With this in mind, mastering the basic concepts is not only necessary but an important part of a good foundation, that will help […]

Pluralsight – 3ds Max Graphite Modeling Tools Fundamentals

Pluralsight – 3ds Max Graphite Modeling Tools Fundamentals   Duration 1h 55m Project Files Included MP4 For some there is much mystery surrounding the Modeling Ribbon and the tools it contains in 3ds Max. In this course, 3ds Max Graphite Modeling Tools Fundamentals, will introduce you to all of Graphite Modeling Tools and will demonstrate […]

Pluralsight – 3ds Max Animation Fundamentals

Pluralsight – 3ds Max Animation Fundamentals   Have you ever had an amazing animation idea in your head, but no idea how to create it? If so, this course is perfect for you. In this course, 3ds Max Animation Fundamentals, you’ll learn how to create animations from start to finish. First, you’ll discover the various […]

Lynda – V-Ray Control Color Bleed in 3ds Max

Lynda – V-Ray Control Color Bleed in 3ds Max Duration 1h 12m Project Files Included MP4 Color bleed is a common problem in global illumination (GI) renders, as colors are transferred by means of indirect light reflection. By understanding how light works in the real world, and using 3ds Max and V-Ray to mimic that […]

Lynda – ART Renderer 3ds Max

Lynda – ART Renderer 3ds Max   The Autodesk Raytracer (ART) renderer is a fast, physically-based renderer that’s available for a number of Autodesk applications, including 3ds Max, Revit, and Inventor. In this course, learn how to get the most out of this exciting, easy-to-use renderer. George Maestri starts out with the basics, taking a […]

Lynda – Mental Ray Control Color Bleed in 3ds Max

Lynda – Mental Ray Control Color Bleed in 3ds Max   Color bleed is a common problem in illumination renders, where colors are transferred by reflections from indirect light. By understanding how light works in the real world, and using 3ds Max and mental ray to mimic that behavior virtually, you can prevent most color […]

Lynda – 3ds Max: Substance to V-Ray

Lynda – 3ds Max: Substance to V-Ray   Discover how to leverage the substance-based toolset from Allegorithmic with V-Ray in 3ds Max. In this course, explore the various workflow requirements and options that are available when using the Substance Designer, Substance Painter, and Bitmap2Material applications with 3ds Max and V-Ray. Brian Bradley explains what substance-based […]

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